Add selection to test different mechanics
- fix the Selection of chain by dragging (the chain is now checked when the player stop dragging)
- fix the time to check a chain made by clicking.
Add end game for butterfly game
The UV mapping of the assets is badly exported||imported in Unity. However, this has no impact on the gameplay testing.
Testing + solving bugs
- Food game; make sure the selection drag and click to select a chain don’t make the player wait for the chain to be checked.
- Butterfly game: Scale mode: stop the red effect when a wrong butterfly is destroyed, is only for correct butterfly.
- Food game: make sure the gauge doesn’t go out of the container
- Food game: make sure the gauge reaches the end side